01

Interactive
Worlds

Two games in development, built in Visual Novel Maker and RPG Maker. Each one a short, self-contained experience built around consequence.

Visual NovelIn progress

Mansion of Fate

A group of friends follow the reckless Erica into an abandoned mansion that appeared overnight. Trapped in a shifting labyrinth, separated, and forced to survive lethal puzzles — every choice shapes who makes it out. Multiple endings, a hidden true ending, and a story that remembers what you did last time.

  • Visual Novel Maker
  • Ren'Py
  • Branching Narrative
RPGIn progress

Choices

A short RPG built on a single principle — every choice is final. Enemies can be fought or reasoned with, alliances can be forged or burned, but nothing can be undone. A compact, replayable experience that puts consequence at the centre of every decision.

  • RPG Maker
  • Short Form